Author Archives: rgb77
Ready Player One was recently released in cinemas across the world. It was a major studio release, directed by Steven Spielberg, based on a best selling book of the same name.
I’ll always have a permanent museum in my heart for all the best parts of the 80’s. This is a big factor in why I enjoyed Ernie Cline’s book so much.
I grew up holding a place in my heart for many films. Films like Jaws, ET, Raiders of the Lost Ark, The Fog, Die Hard, Predator…it’s a long list. Amongst many things, one of the reasons I’m drawn to these movies is their aesthetic. For a while it was a strange, mythical ingredient that made up this aesthetic but when I got into a career in filmaking / VFX I realised that these ingredients aren’t mythical but practical.
Recently I had the chance to do an illustration for a good friend’s birthday, so I made this retro-style movie poster that featured him as the hero. Started as pencil then scanned and coloured digitally.
My dissertation was based around horror stories – why we tell tales that scare us and give us the creeps. At one point I talked about the great horror stable that was Universal Studios, back in its 30’s – 50’s heyday. The characters, stories and imagery they gave us are iconic – their legacy was and remains strong – so it’s not a surprise that the studio is now plundering that rich heritage to bring us a new roster of films inspired by those early features
2017 is shaping up to be VR’s biggest and most important year yet. It comes off the back of a record breaking 2016, a year that saw around $1.8bn of funding for VR / AR companies. The figure has been steadily increasing over the last few years and one would expect 2017 to beat last year’s total.